In a press release, 2K Games has revealed details for the MyCareer mode in WWE 2K15. The mode will allow players to follow the career of a WWE Superstar, starting as a rookie and working up to the WWE World Heavyweight Championship.
MyCareer begins with characters created in the “Creation Suite” starting in the WWE Performance Center in Orlando, Florida. They will be trained by head coach Bill DeMott with several different objectives. When the objectives are completed, you then move to NXT and compete in matches with more varied objectives. At NXT, you’ll meet several future WWE superstars like Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, who will all be playable characters.
After NXT, you move to the main roster where General Manager Vickie Guerrero makes matches and keeps Superstars on their toes with objectives that have bonus rewards. You build alliances and create rivalries while trying to get spots on WWE PPV events and shows like RAW and Smackdown. You will fight for the US title, the Intercontinental title and eventually get to Summerslam and Wrestlemania, where the WWE World Heavyweight title will be the top prize.
Decisions made through the mode will have an effect on the player’s personality and crowd reactions. As you continue, you’ll get the chance to upgrade attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. Decisions and your win/loss record lead to multiple storylines and surprises.
Visual Concepts President Greg Thomas said: “MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15. We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.”
The game was developed by Yuke’s and Visual Studios for 2K. It’s rated T for Teen. It will be released on Playstation 3 and Xbox 360 on October 28 in North America and October 31 internationally. It will be released on the Playstation 4 and Xbox One on November 18 in North America and November 21 internationally. Fans who pre-order will get two playable versions of Sting on launch day for free.
Here is the official press release:
2K Sports issued the following …
2K Announces MyCareer Details for WWE® 2K15
NEW YORK, Sep 30, 2014 (BUSINESS WIRE) — 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship.
Players will begin MyCareer by taking characters they create in WWE 2K15’s Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE’s developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters.
After mastering their skills in NXT, players will move up to WWE’s main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize.
Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player’s win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths.
“MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15,” said Greg Thomas, President at Visual Concepts. “We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.”
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day.
For more information on WWE 2K15 and 2K, visit WWE.2K.com, become a fan on Facebook, follow the game on Twitter using the hashtags #WWE2K15 and #FEELIT or subscribe to WWE 2K on YouTube.
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